Affective Computing Market Size Worth USD 284.73 Billion in 2028, Market Trends – Advancements in technology

April 22 17:10 2021
The global affective computing market size is expected to reach USD 284.73 Billion in 2028, and register a CAGR of 32.5% during the forecast period

The global affective computing market size is expected to reach USD 284.73 Billion at a steady CAGR of 32.5% in 2028, according to latest analysis by Emergen Research. Steady market revenue growth can be attributed to growing demand for telemedicine and increasing need to remotely assess patient’s health. Remote monitoring of patients is a primary application of telemedicine. Use of affective competing through smart devices such as smart wearables in telemedicine enables a more cost-effective and rapid means of assessing current state and need for medication for a patient at a distance. In addition, telemedicine providers focusing on specialized areas, including telepsychiatry, can particularly gain from affective computing, which enables psychiatrists/psychologists to comprehend feelings and emotional states of their patients even though the patient is physically not present or are unable  to describe their emotions to a psychologist.

Key players in the market include Microsoft Corporation, Affectiva, Google LLC, Elliptic Laboratories A/S, Apple Inc., Cognitec Systems GmbH, Sony Depthsensing Solutions, International Business Machine Corporation, Qualcomm Technologies Inc., and Cipia Vision Ltd.

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The report projects the market is anticipated to grow at a significant rate owing to raid advancements and technological developments in the sector. The report offers strategic recommendations to the businesses and investors to capitalize on the lucrative growth opportunities. The report further provides a comprehensive analysis of the competitive landscape and provides complete coverage with regard to company profiles, product portfolio, revenue generation, financial standing, and market position. It also covers mergers and acquisitions, joint ventures, product launches, brand promotions, collaborations, agreements, and partnerships, among others. It also offers insights into the manufacturing processes, revenue estimations, R&D advancements, and industrial penetration.

Emergen Research has segmented the global affective computing market on the basis of offering, technology, industry vertical, and region:

  • Offering Outlook (Revenue, USD Billion; 2018–2028)
    • Hardware
      1. Cameras
      2. Sensors
      3. Storage Devices
      4. Others
    • Software
      1. Speech Recognition
      2. Facial Feature Extraction
      3. Gesture Recognition
      4. Others
  • Technology Outlook (Revenue, USD Billion; 2018–2028)
    • Contactless
    • Contact-based
  • Industry Vertical Outlook (Revenue, USD Billion; 2018–2028)
    • Healthcare
    • Retail
    • Automotive
    • Media & Entertainment
    • BFSI
    • IT & Telecommunication
    • Government
    • Others

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Affective Computing Market Segmentation by Regions:

  • North America (U.S., Canada)
  • Europe (U.K., Italy, Germany, France, Rest of EU)
  • Asia Pacific (India, Japan, China, South Korea, Australia, Rest of APAC)
  • Latin America (Chile, Brazil, Argentina, Rest of Latin America)
  • Middle East & Africa (Saudi Arabia, U.A.E., South Africa, Rest of MEA)

Objectives of the Report:

  • Study of the global Affective Computing market size by key regions, types, and applications with reference to historical data (2018-2019) and forecast (2021-2028)
  • Industrial structure analysis of the Affective Computing market by identification of various sub-segments
  • Extensive analysis of key market players along with their SWOT analysis
  • Competitive landscape benchmarking
  • Analysis of Affective Computing market based on growth trends, futuristic outlook, and contribution to the total growth of the market
  • Analysis of drivers, constraints, opportunities, challenges, and risks in the global Affective Computing market
  • Comprehensive analysis of competitive developments such as expansions, agreements, new product launches, and other strategic alliances

Table of Content

Chapter 1. Methodology & Sources

    1.1. Market Definition

    1.2. Research Scope 

    1.3. Methodology

    1.4. Research Sources

          1.4.1. Primary

          1.4.2. Secondary

          1.4.3. Paid Sources

    1.5. Market Estimation Technique

Chapter 2. Executive Summary

    2.1. Summary Snapshot, 2020-2028

Chapter 3. Key Insights

Chapter 4. Affective Computing Market Segmentation & Impact Analysis

    4.1. Affective Computing Market Material Segmentation Analysis

    4.2. Industrial Outlook

          4.2.1. Market indicators analysis

          4.2.2. Market drivers’ analysis

                    4.2.2.1. Increasing penetration of smart wearable devices

                    4.2.2.2. Advancement in technology

                    4.2.2.3. Growing demand for telehealth solutions

          4.2.3. Market restraints analysis

                    4.2.3.1. Cost-prohibitive affective computing systems

    4.3. Technological Insights

    4.4. Regulatory Framework

    4.5. Porter’s Five Forces Analysis

    4.6. Competitive Metric Space Analysis

    4.7. Price trend Analysis

    4.8. Covid-19 Impact Analysis

Chapter 5. Affective Computing Market By Offering Insights & Trends, Revenue (USD Billion)

    5.1. Offering Dynamics & Market Share, 2021 & 2028

          5.1.1. Hardware

                    5.1.1.1. Cameras

                    5.1.1.2. Sensors

                    5.1.1.3. Storage Devices

                    5.1.1.4. Others

          5.1.2. Software

                    5.1.2.1. Speech Recognition

                    5.1.2.2. Facial Feature Extraction

                    5.1.2.3. Gesture Recognition

                    5.1.2.4. Others

Chapter 6. Affective Computing Market By Technology Insights & Trends, Revenue (USD Billion)

    6.1. Technology Dynamics & Market Share, 2021 & 2028

          6.1.1. Contactless

          6.1.2. Contact-based

CONTINUED…!

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